tentus | 2008-08-13 19:00
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Avocado
 
(3.9 from 8 votes)
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Similar in concept to Guacamole, but with slightly different implementation

Clarification: the map is just a demonstration. The cfg in packages/aard/boxtex is the point.

This is a demo map I've entitled "Avocado" after Aard's "Guacamole". The demo map is now in omega, so it has DM, Capture and CTF support, and I have no plans of really adding anything else. I'm assuming that playability and visuals are OK, aside from SheeEtin no one has given me any criticism or pointers.

The map is pretty symmetrical, though the river/path in the middle throws things off a tiny bit. Nashaii and I did some playing around with vegetation and discovered that the grid palette doesn't work so great for making attractive plants: I think Aard hit it on the head, and I don't want to copy his art, so I'm just SOL. :D

Feel free to use the alt_package cfg in maps of your own, don't worry about crediting or anything.

avocado.zip (291.1 KB)
(3.9 from 8 votes)
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