MeatROme | 2006-05-14 12:27

Are you planning to upload some content to Quadropolis - Great! Read on!

To avoid comments like

  • "Where do I put this?" and/or
  • "There's a "texture missing" error ..." and/or
  • "Why are so many walls not textured?" and/or
  • "Why can't I hear the music?" and/or
  • "Please fix your node!"

you should adhere to the following guidelines.

The examples are fitted for sauerbraten content,
the other games are sufficiently similar, or will be commented on in appropriate sections.

The Cube Wiki article Distributing Maps contains the original text of this guide;
I am now only going to add a few notes about Quadropolis postings here.

marvin2k | 2008-08-13 12:07
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
*
Starred Content
ALPHA for MAP MODELERS ONLY
Solaris Construction
Hirato | 2008-01-17 10:08
Replacements for the particles.
Particle Texture Replacements
particles.zip (457.25 KB)
geartrooper | 2007-09-13 13:05
Working monitors
 
(3.6 from 5 votes)
Animated Monitors
Working monitors
animonitor.zip (121.93 KB)
Pxtl | 2007-01-22 21:03

Maps that used to be listed as "Multiplayer" are now listed as "Deathmatch". This is a minor but overdue change which provides useful detail to the map-type list. I've added "Capture" and "CTF" types... I mulled it over in my mind, and every other solution involved adding a laundry-list of taxonomy names (which would all appear at the top of every node they applied to)... so instead, I focussed on compatibility, as I did at the beginning.

If you've uploaded any maps as "multiplayer" for which the designation "CTF" or "Capture" would be more appropriate than their new designation "Deathmatch", it would be appreciated if you'd go and change that (where CTF is ActionCube's CTF mode, and Capture is Sauer's Dom-style Capture mode).

edit: also, because of Digital Spaghetti's nice "Cheatsheet", I've added a (very small) space for uploading data as part of stories and guides.

edit2: I've set up a new, better Search page!

edit3: Attention ActionCube mappers: If your AC map works in all AC multiplayer modes, please tag it as both Deathmatch and CTF.

read more for further discussion of these decisions.

Baxter | 2006-11-12 06:32
Weapon Mod
 
(4.0 from 1 vote)
A weapon model mod!
Weapon Mod
weapon mod.zip (4.27 MB)
Passa | 2006-09-03 00:20
The Ultimate Cube map-pack 1.1. Now with 50 maps and more content for Cube.
Ultimate Cube 1.1
ultimatecube11.zip (3.71 MB)
shocktrooper1 | 2006-07-01 23:04
It..... is.... Alive!
Zonion!
Zonion.zip (189.29 KB)
shocktrooper1 | 2006-07-01 07:25
...One Konion to Rule Them All
Konion!
konionfiles.zip (128.94 KB)
shocktrooper1 | 2006-05-29 02:56
It slices, it dices
Shockarmor Bladed Fist Mod
shockfist.zip (173.87 KB)
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