oxsor | 2008-11-16 15:31
ac_dimp by TRA$H_PC
 
(4.0 from 4 votes)
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
ac_dimp for assaultcube 1 BETA and assaultcube 1
ac_dimp by TRA$H_PC
ac_dimp.zip (118.31 KB)
DarKnoT | 2008-11-15 16:53
- rg_desert -
 
(3.7 from 3 votes)
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
Files in this content are improperly packaged or presented.

Refer to the Packaging Guide for information on how to fix this.

rg_desert is like a little desert with a speacial history...| Map made by meganus
 - rg_desert -
rg_desert.zip (4.96 KB)
Kaomé | 2008-11-08 01:16
WeatherStation
 
(3.0 from 1 vote)
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
A small DM map for Blood Frontier
WeatherStation
weatherstation.zip (3.03 MB)
BlikjeBier | 2008-10-11 20:08
*
Konkuri-to
 
(4.0 from 11 votes)
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
*
Starred Content
Konkuri-to, a heap of concrete, the modern day temples of death and destruction.
Konkuri-to
konkuri-to.zip (3.06 MB)
redisforever | 2008-10-10 22:07
Complex
 
(2.3 from 3 votes)
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
There is improper or inadequate detail in the lighting, texturing, geometry, or layout of this content.

Try the Cube Wiki for tips on using the engine.

This map has a poor layout or one that could be improved.

The layout of a map is among the most important parts of a winning design, try making sure exotic geometry is removed or clipped and the level is open and free of dead-ends or unexplained phenomena.

This content is either filed in the wrong category or poorly formatted.

If your node is not in the right place, it makes it harder for others to find. A node also is a formal presentation of your work, and allows users to review your work before downloading. It is important your content is presented nicely if you would like people to review it and download it. Refer to the User's Guide for tips on how to fix this.

Files in this content are improperly packaged or presented.

Refer to the Packaging Guide for information on how to fix this.

The screenshot for this content is either missing, improperly captured, of poor quality, or has incorrect dimensions.

Screenshots let people get a feel for your work, and is the most important part of a node. They should be the correct size, and have no heads up display elements. Refer to the User's Guide for information on how to fix this.

An underground complex
Complex
complex.zip (447.22 KB)
Loelin | 2008-10-09 22:59
ac_alley(updated)
 
(2.0 from 2 votes)
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
A mini urban-themed TDM Map
ac_alley(updated)
ac_alley.zip (4.97 KB)
apollo.ger | 2008-09-06 21:02
Apollo's Facility (1.4)
 
(3.8 from 6 votes)
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
An abonded research facility in the hands of CLA. For AC 1.0 (CVS)
Apollo's Facility (1.4)
apollo_facility.zip (20.29 KB)
marvin2k | 2008-08-13 12:07
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
*
Starred Content
ALPHA for MAP MODELERS ONLY
Solaris Construction
Loelin | 2008-08-03 16:13
AC_FARCE (updated)
 
(1.0 from 4 votes)
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
A Nice Desert Map inspired by Combat Armz
AC_FARCE (updated)
ac_farce.zip (9.19 KB)
DogDancing1 | 2008-07-18 23:21
ac_scaffold
 
(4.3 from 3 votes)
This content requires the Development Branch of the game it was designed for, which can only be obtained from CVS or SVN repositories. If you do not understand this, you should wait until the next release of the game to download this content.
A one shot one kill map
ac_scaffold
ac_scaffold.zip (357.73 KB)
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